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After 3 hours with Indiana Jones and the Great Circle, I don’t think it’s the grand adventure MachineGames is pitching—it’s just a fairly basic stealth game

After 3 hours with Indiana Jones and the Great Circle, I don’t think it’s the grand adventure MachineGames is pitching—it’s just a fairly basic stealth game

Shortly before my hands-on with Indiana Jones and the Great Circle, a developer from MachineGames explains that this is “not action-adventure, but adventure-action”. He promises that this isn’t just a cinematic skin over the studio’s usual FPS combat, instead prioritising the feel of an Indiana Jones adventure. The problem is, that’s only half true.

As a statement of intent, it’s exactly what you’d want. It certainly wouldn’t feel true to the character if Jones was simply going room to room mowing down Nazis like BJ Blazkowicz. You want to see him bash some heads, for sure, but also exploring, escaping, chasing, outwitting, and generally pulling off the impossible. The problem is, I don’t think what the studio’s made here really is “adventure-action”. After roughly three hours with it, I think it’s basically just a stealth game.

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