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E3 2020 Cancelled? Let’s Look Back on E3 2019

E3 2020 Cancelled? Let’s Look Back on E3 2019

E3 2020 has been canceled. So, let’s look at our gaming itching, let’s take a look at some things in E3 2019.

E3 2020 Cancelled? Let’s Look Back on E3 2019
Star Wars Pinball by Zen Studios

Mail Kirk, Vice President of Publishing, Zen Studios

E3 Showcase

Star Wars Pinball, Castle Storm 2, Pinball FX Championship Edition

What’s the biggest changes in E3?

Well, it depends on what year we are in a console cycle, but we want to introduce new, fresh things. There are always huge games in E3, but every one of each time, every four years, we have new platforms in E3. And next year there is no discount. I mean, you are coming online, you are running all streaming things. The Xbox Scarlett announces that each is speculating about the PlayStation, so the whole industry is still in the transfer, which makes something very interesting. Of course, you have also got a huge game. So it’s just an interesting time.

What are you showing on E3?

So in E3 this year, Zen Studios have announced a new game, Castle Storm 2. This is the result of our 2013 hit, and it’s taking everything about you Castle storm And mainly to play a full strategy on it. It will be revealed later this year. We are also showing some pins. We have Star Wars Pinball Coming to the Nintendo Switch in September, and this is the first Star Wars Game on the Nintendo switch. This is about to be a retail release and digital release, which is really interesting. And finally, we are showing Pinball FX Championship EditionWhich is a crazy -looking machine, and it is based on our location, physical pinball products. This is something I am fully entrenched, it’s been working for many years, and eventually it is great to show it.

Where do you see Zen Studios in E3 2020?

So Zen Studios and E3 2020 are an interesting thing. When we returned here in 2013, I think this was the last time we had a meeting room and a formal presence. This year, we looked at the landscape and we thought there was another place. You don’t have other companies here they usually do and we thought someone needed to fill this place and we understand that Zen has enough interesting things to talk or show it that we can come here and fill some places and thus become part of the industry. This is a challenge – E3 is for big boys, no questions – but we are definitely growing. If you see what we are doing this year, the games we are working on, the release that we are doing, is the time now that we are here and start fitting massively. That’s why we are here. This year we are doing the same thing.

Wozich Lucky, CEO, Excelletory Studios

E3 Showcase

Rift Breakers

How did you enter the game development?

The company has been in for 12 years, but initially we started with seven boys as a modification group. The company was founded by seven partners and we continued to develop. Currently, the company is like twelve people. We started playing a mobile and then turned into PC and console game development.

What kind of player would you like Rift Breakers?

Well, we hope it will be appealing Star Craft Player, Diabelo The player more strict audience. This is certainly not a comfortable “match three” games.

Rift Breakers
Rift Breakers via Equividation Studios

What should we expect from the Excellers Studios in E3 2020?

Well, the game is about to release in the second half of 2020. So we still have a lot of work to work on the game. We have been preparing this game for more than a year now and we will add many different biomes such as deserts, lava fields, different weapons of all kinds of weapons such as flame -throwing, different riot weapons. So we still have a lot of work.

Jin Chen, Creative Director, Vanimals/Giant Games

E3 Showcase

Restless

What did you get in the game development?

I’ve always loved sports. I am a really creative person. I also do humor. I want to be a creator, whether in animation, game, or humor. My real focus, in fact, was in comedians. But I think the comedy industry is really hard. So I finished studying game design, game development, and 3D art, and then I was on the path to acting in the sports industry.

Venimal
To finish by vanimals

Where was the idea? Restless Come?

Who was the main idea, who is the founder of the Venimals, and the central director of the game. He only loves the zombie world. He loves Walking dead. Whatever the zombie, he is a fish for it, so he wanted to make a zombie game.

The previous game on which we worked was a game called The fighters of eternity VR, which is the VR Action Game, such as The devils. But in VR he wanted to do something with a less crazy action, and with a more emotional story. Similarly, we ended this idea. We thought that keeping this story of a mother and son would really make our game in a unique point of view.

What do the next generation of developers need?

Patience and drive, mainly. You really want it, really. For me, I started in Australia. Once I finished my game development degree, I saw everywhere in Australia and I couldn’t find what I wanted. Instead of just giving up there, I just said that I would go to China. I can speak Chinese, I have experienced there. When I got there, I initially went there as an English teacher, because it was easy for me to get a visa. And I just kept going.

I went to the industry matt and such things. The reason I finished in this studio was because I had interviewed for another studio, and they didn’t accept me, but their HR person knows the boss here. He was like, “I’m looking for someone with Western experience, and can speak English.” And that’s like, “I know the boy.” And so we made contact like this.

So you really have to push yourself out. You can’t expect things to fall on your lap, I think this is the most important thing.

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